Eurogame:
Term for a type of game, originating traditionally in Germany or Europe, characterised by simpler, easy to learn rules with shorter game play times and no player elimination. The theme is frequently less dominant in the design than in Ameritrash games and games rely more on strategy and skill than in dice rolling or random factors.
(Classic examples of the Eurogame style are the Ticket To Ride games and Carcassonne)
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Showing posts with label Gamers Glossary. Show all posts
Showing posts with label Gamers Glossary. Show all posts
Gamers Glossary: Eurogames
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Gamers Glossary: Theme
Theme:
What a game is about - be it creating the mightiest space empire in Supernova, trading goods in Puerto Rico or waging armed conflict in Conan's home of Hyborea. Without a theme, all games would be abstract, with no stories or events depicted by the mechanics.
What a game is about - be it creating the mightiest space empire in Supernova, trading goods in Puerto Rico or waging armed conflict in Conan's home of Hyborea. Without a theme, all games would be abstract, with no stories or events depicted by the mechanics.
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Gamers Glossary: Ameritrash
Ameritrash:
A broad, occasionally controversial term for a style of games, traditionally originating in America, that are characterised by detailed rules, a large number of pieces and a dominant theme. The aim of all the rules and pieces is to depict the theme to its best ability offering a deep and often complicated experience.
(examples of Ameritrash games are Arkham Horror and Android)
A broad, occasionally controversial term for a style of games, traditionally originating in America, that are characterised by detailed rules, a large number of pieces and a dominant theme. The aim of all the rules and pieces is to depict the theme to its best ability offering a deep and often complicated experience.
(examples of Ameritrash games are Arkham Horror and Android)
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Gamer's Glossary: Wargames
Wargame:
Any game in which the sole object is to depict a military battle or battles. They can represent scales from single squad battles to whole armies or fleets. Their focus is on combat and fighting, with all other mechanics (such as supply line rules or reinforcements) supporting this aim.
(examples of wargames are BattleLore and Conflict Of Heroes)
Any game in which the sole object is to depict a military battle or battles. They can represent scales from single squad battles to whole armies or fleets. Their focus is on combat and fighting, with all other mechanics (such as supply line rules or reinforcements) supporting this aim.
(examples of wargames are BattleLore and Conflict Of Heroes)
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Gamers Glossary: "Mechanic" or "Mechanics"
Mechanic:
A particular game process, such as for example card drawing or tile laying, used as part of a larger set of rules. Often these same mechanics are found in many different games.
used as in;
"Supernova boasts an innovative tile laying mechanic"
A particular game process, such as for example card drawing or tile laying, used as part of a larger set of rules. Often these same mechanics are found in many different games.
used as in;
"Supernova boasts an innovative tile laying mechanic"
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Gamers Glossary: CCG
CCG:
Abbreviation of Collectible Card Game. A card game in which new cards are frequently released and that you buy packs or trade cards in order to collect as many as possible of the best ones. They also involve several unique mechanics like deck building or dependant powers that only work in combination with other cards. A fairly expensive commitment, there has been a downturn in popularity leading in part to the introduction of Fantasy Flight's LCG series which takes away the random spread of cards in sets and instead provides an almost subscription like approach.
Abbreviation of Collectible Card Game. A card game in which new cards are frequently released and that you buy packs or trade cards in order to collect as many as possible of the best ones. They also involve several unique mechanics like deck building or dependant powers that only work in combination with other cards. A fairly expensive commitment, there has been a downturn in popularity leading in part to the introduction of Fantasy Flight's LCG series which takes away the random spread of cards in sets and instead provides an almost subscription like approach.
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Gamers Glossary: Chrome
Chrome:
1. Originally a term for particularly high quality components, in which the actual production value far exceeds what is necessary for the game to work. Presumably originates from the Automobile Industry in which chrome is often used as additional non-functional decoration.
(example: the "Raptor" pieces in Battlestar Galactica are not involved except to spend as currency, yet they have full individual 3d models included in the game)
2. Recently the term become used for any description of a highly produced games with plenty of high quality pieces with which to play.
(Examples of games with plenty of "Chrome" in this sense are BattleLore, Conan and the king of them all, Twilight Imperium 3)
1. Originally a term for particularly high quality components, in which the actual production value far exceeds what is necessary for the game to work. Presumably originates from the Automobile Industry in which chrome is often used as additional non-functional decoration.
(example: the "Raptor" pieces in Battlestar Galactica are not involved except to spend as currency, yet they have full individual 3d models included in the game)
2. Recently the term become used for any description of a highly produced games with plenty of high quality pieces with which to play.
(Examples of games with plenty of "Chrome" in this sense are BattleLore, Conan and the king of them all, Twilight Imperium 3)
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Gamers Glossary: "Gateway Games"
Gateway Game:
1. An ideal first game for those new to gaming as a hobby.
2. Any game used by gamers to introduce others to the hobby, usually characterised by simplicity of teaching but with many attributes common to other games.
(some examples: Ticket To Ride, Settlers Of Catan, Carcassonne)
1. An ideal first game for those new to gaming as a hobby.
2. Any game used by gamers to introduce others to the hobby, usually characterised by simplicity of teaching but with many attributes common to other games.
(some examples: Ticket To Ride, Settlers Of Catan, Carcassonne)
Gamers Glossary: Semi Co-Operative Games
Semi Cooperative Game:
A usually brutal variant on co-operative games in which, while most players are acting co-operatively, one or more players are secretly working against the others, as "traitors" or other nefarious folks. These nasty folk win the game by making the others lose. Assigned randomly at the start of the game (usually by a card drawing mechanic), they are hidden - gaining bonuses if they stay anonymous despite their misdeeds, whereas the "loyal" players will gain a bonus if they uncover the traitor.
(examples of these games are Shadows Over Camelot and Battlestar Galactica)
A usually brutal variant on co-operative games in which, while most players are acting co-operatively, one or more players are secretly working against the others, as "traitors" or other nefarious folks. These nasty folk win the game by making the others lose. Assigned randomly at the start of the game (usually by a card drawing mechanic), they are hidden - gaining bonuses if they stay anonymous despite their misdeeds, whereas the "loyal" players will gain a bonus if they uncover the traitor.
(examples of these games are Shadows Over Camelot and Battlestar Galactica)
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Gamers Glossary: Co-Operative Games
Co-Operative Game:
A game in which all players are working together towards a common goal. In these games, the opposition is the rules of the game itself, usually presenting challenges which must be overcome, or tests the players must face. Winning is, therefore, a team victory.
(examples of excellent co-operative games are Arkham Horror and Pandemic)
A game in which all players are working together towards a common goal. In these games, the opposition is the rules of the game itself, usually presenting challenges which must be overcome, or tests the players must face. Winning is, therefore, a team victory.
(examples of excellent co-operative games are Arkham Horror and Pandemic)
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Gamers Glossary :"Filler"
Filler:
A game played between, before or after a longer game to fill in time. It will be short to play (typically no more than 30 minutes), not too taxing on the brain with easy to understand rules. Think of them as a sorbet eaten between Lobster Thermidor and Beef Wellington.
They are also characterised by being at the cheaper and lighter end of the gaming price spectrum and being easily portable.
Fillers we like include ‘For Sale’, ‘Money’, ‘Cash ‘n’ Guns’, ‘Incan Gold’ , ‘It’s Alive!’ ‘R-eco' and ‘High Society’.
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Gamers Glossary: Hex
Hex, Hexes:
Breaking from the traditional square playing spaces, many games are instead played on fields made up of regular hexagons instead, this approach has extended from the wargames in which it started, into all types of games. They are known as hexes for short.
The advantages of hexes over the traditional squares approach is that there are more moves possible, since there are six sides, and the corners are also used to good effect in the Settlers of Catan series.
Breaking from the traditional square playing spaces, many games are instead played on fields made up of regular hexagons instead, this approach has extended from the wargames in which it started, into all types of games. They are known as hexes for short.
The advantages of hexes over the traditional squares approach is that there are more moves possible, since there are six sides, and the corners are also used to good effect in the Settlers of Catan series.
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